Online Strategy Games List 20. Legends of Runeterra
Space Empire Elite. Solar Realms Elite. PLAY NOWAbout the game: Find great games in the Strategy Games List, excellent empire builders, city builders, online pvp and round-based battle games. Bei dieser Strategie-Liste handelt es sich um eine Auswahl der 8 MMOs und Online-Games, die uns positiv überrascht haben. We have big plans for this list, so be sure to keep coming back every Friday. This is what our selection of free online strategy games on pokeplaza.se has in.
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Conquest: Frontier Wars. Fever Pitch. Emperor: Battle for Dune. Europa Universalis II. Grand strategy. Sequel to Europa Universalis.
Giants: Citizen Kabuto. Hostile Waters: Antaeus Rising. Knights and Merchants: The Peasants Rebellion. Kohan: Immortal Sovereigns.
Kohan: Ahriman's Gift. Expansion to Kohan: Immortal Sovereigns. Magic and Mayhem: The Art of Magic. Charybdis , Climax. Majesty: The Northern Expansion.
Prequel to Myth and Myth II. JoWooD Entertainment. Persian Wars. Star Trek: Armada II. Mad Doc Software. Star Wars: Galactic Battlegrounds.
State of War. Three Kingdoms: Fate of the Dragon. Overmax Studios, Object Software Limited. Battle Realms: Winter of the Wolf. Celtic Kings: Rage of War.
Cossacks: European Wars. Cossacks: Art of War. Expansion to Cossacks: European Wars. Cossacks: Back to War. Cultures 2: The Gates of Asgard.
Sequel to Cultures: Discovery of Vinland. Dark Planet: Battle for Natrolis. Dragon Throne: Battle of Red Cliffs.
Object Software Limited. Earth Lost Souls. Infinite-X , Zuxxez. Empire Earth: The Art of Conquest. Haegemonia: Legions of Iron. Impossible Creatures.
Micro Commandos. Sangokushi Battlefield. Stronghold: Crusader. Sequel to Sudden Strike. First full 3D in Warcraft series. Warlords Battlecry II.
Sequel to Warlords Battlecry. Black Cactus , Zonic. Age of Mythology: The Titans. Expansion to Age of Mythology. Related Designs. Empires: Dawn of the Modern World.
Lord of the Rings: War of the Ring, The. Lords of Everquest. Rapid Eye. No Man's Land. Savage: The Battle for Newerth. Space Colony. Victoria: An Empire Under the Sun.
Warrior Kings: Battles. Black Cactus. Against Rome. Independent Arts Software GmbH. Axis and Allies. Crusader Kings. Desert Rats vs Afrika Korps.
Evil Genius. Glest Team. Sequel to Ground Control. Kohan II: Kings of War. Sequel to Kohan: Immortal Sovereigns.
Konung 2: Blood of Titans. Nemesis of the Roman Empire. Sequel to Celtic Kings: Rage of War. Nexus: The Jupiter Incident.
Mithis Entertainment. K-D Lab. Rise of Nations: Thrones and Patriots. SpellForce: The Order of Dawn. SpellForce: The Breath of Winter.
SpellForce: Shadow of the Phoenix. Spring project. Swedish Yankspankers. Warhammer 40, Dawn of War. Warlords Battlecry III.
Sequel to Warlords Battlecry II. Wars and Warriors: Joan of Arc. Act of War: Direct Action. Sequel to Age of Empires II. Cossacks II: Napoleonic Wars.
Sequel to Cossacks: European Wars. Reality Pump. Genius: Biology. Great Invasions. Philippe Thibaut and Luca Cammisa. Sequel to Hearts of Iron.
Imperivm: Great Battles of Rome. Sequel to Nemesis of the Roman Empire. Knights of Honor. Settlers: Heritage of Kings, The.
Sequel to Stronghold. Warhammer 40, Dawn of War: Winter Assault. Expansion to Warhammer 40, Dawn of War. Act of War: High Treason.
Expansion to Act of War: Direct Action. Cossacks II: Battle for Europe. Heroes of Annihilated Empires. Taito , Garakuta.
Medieval II: Total War. Rise and Fall: Civilizations at War. Rise of Nations: Rise of Legends. Settlers II 10th Anniversary, The.
Smiley Commandos. Flying Iron , James Software. SpellForce 2: Shadow Wars. Star Wars: Empire at War. Expansion to Star Wars: Empire at War.
Warhammer 40, Dawn of War: Dark Crusade. First stand-alone expansion to Warhammer 40, Dawn of War.
Ys Strategy . Ancient Wars: Sparta. Company of Heroes: Opposing Fronts. Expansion to Company of Heroes. Europa Universalis III.
Sequel to Europa Universalis II. Genesis Rising: The Universal Crusade. Luis Esteban Tueros Grimaldo. KD Vision.
Settlers: Rise of an Empire, The. Sequel to The Settlers: Heritage of Kings. SpellForce 2: Dragon Storm. Expansion to SpellForce 2: Shadow Wars. Supreme Commander.
Supreme Commander: Forged Alliance. Expansion to Supreme Commander. Theatre of War. Universe at War: Earth Assault.
War Front: Turning Point. Aggression: Reign Over Europe. Europa Universalis: Rome. Stand-alone expansion pack to Ancient Wars: Sparta. Globulation 2 Team.
The Golden Horde. Maybe England crushes France in the Years War and builds a massive continental empire. Maybe the Iroquois defeat European colonists, build ships and invade the Old World.
It's huge, complex, and through years of expansions has just kept growing. The simulation can sometimes be tough to wrap one's head around, but it's worth diving in and just seeing where alt-history takes you.
You can't have a best strategy games list without a bit of Civ. Civilization 6 is our game of choice in the series right now, especially now that it's seen a couple of expansions.
The biggest change this time around is the district system, which unstacks cities in the way that its predecessor unstacked armies. Cities are now these sprawling things full of specialised areas that force you to really think about the future when you developing tiles.
The expansions added some more novel wrinkles that are very welcome but do stop short of revolutionising the venerable series.
They introduce the concept of Golden Ages and Dark Ages, giving you bonuses and debuffs depending on your civilisation's development across the years, as well as climate change and environmental disasters.
It's a forward-thinking, modern Civ. This is a game about star-spanning empires that rise, stabilise and fall in the space of an afternoon: and, particularly, about the moment when the vast capital ships of those empires emerge from hyperspace above half-burning worlds.
Diplomacy is an option too, of course, but also: giant spaceships. Play the Rebellion expansion to enlarge said spaceships to ridiculous proportions.
Stellaris takes an 'everything and the kicthen sink' approach to the space 4X. It's got a dose of EU4, Paradox's grand strategy game, but applied to a sci-fi game that contains everything from robotic uprisings to aliens living in black holes.
It arguably tries to do to much and lacks the focus of some of the other genre greats, but as a celebration of interstellar sci-fi there are none that come close.
It's a liberating sandbox designed to generate a cavalcade of stories as you guide your species and empire through the stars, meddling with their genetic code, enslaving aliens, or consuming the galaxy as a ravenous hive of cunning insects.
Fantasy 4X Endless Legend is proof that you don't need to sacrifice story to make a compelling 4X game. Each of its asymmetrical factions sports all sorts of unique and unusual traits, elevated by story quests featuring some of the best writing in any strategy game.
The Broken Lords, for instance, are vampiric ghosts living in suits of armour, wrestling with their dangerous nature; while the necrophage is a relentless force of nature that just wants to consume, ignoring diplomacy in favour of complete conquest.
Including the expansions, there are 13 factions, each blessed or cursed with their own strange quirks.
Faction design doesn't get better than this. Civ in space is a convenient shorthand for Alpha Centauri, but a bit reductive.
Brian Reynolds' ambitious 4X journey took us to a mind-worm-infested world and ditched nation states and empires in favour of ideological factions who were adamant that they could guide humanity to its next evolution.
The techs, the conflicts, the characters— it was unlike any of its contemporaries and, with only a few exceptions, nobody has really attempted to replicate it.
Not even when Firaxis literally made a Civ in space, which wasn't very good. Alpha Centauri is as fascinating and weird now as it was back in '99, when we were first getting our taste of nerve stapling naughty drones and getting into yet another war with Sister Miriam.
Pick an Age of Wonders and you really can't go wrong, and if sci-fi isn't your thing, absolutely give Age of Wonders 3 a try, but it's Age of Wonders: Planetfall that's got us all hot and bothered at the moment.
Set in a galaxy that's waking up after a long period of decline, you've got to squabble over a lively world with a bunch of other ambitious factions that run the gamut from dinosaur-riding Amazons to psychic bugs.
The methodical empire building is a big improvement over its fantastical predecessors, benefiting from big changes to its structure and pace, but just as engaging are the turn-based tactical battles between highly customisable units.
Stick lasers on giant lizards, give everyone jetpacks, and nurture your heroes like they're RPG protagonists—there's so much fiddling to do, and it's all great.
Battlefleet Gothic: Armada 2 's cosmic battles are spectacular. There's a trio of vaguely 4X-y campaigns following the three of the Warhammer 40K factions: The Imperium, Necron Empire and the nasty Tyranid Hives, but you can ignore them if you want and just dive into some messy skirmishes full of spiky space cathedrals colliding with giant, tentacle-covered leviathans.
The real-time tactical combat manages to be thrilling even when you're commanding the most sluggish of armadas. You need to manage a whole fleet while broadside attacks pound your hulls, enemies start boarding and your own crews turn mutinous.
And with all the tabletop factions present, you can experiment with countless fleet configurations and play with all sorts of weird weapons.
Viking-themed RTS Northgard pays dues to Settlers and Age of Empires, but challenged us with its smart expansion systems that force you to plan your growth into new territories carefully.
Weather is important, too. You need to prepare for winter carefully, but if you tech up using 'lore' you might have better warm weather gear than your enemies, giving you a strategic advantage.
Skip through the dull story, enjoy the well-designed campaign missions and then start the real fight in the skirmish mode.
Mechanically, Homeworld is a phenomenal three-dimensional strategy game, among the first to successfully detach the RTS from a single plane.
If you liked the Battlestar Galactica reboot, you should play this. The different factions are so distinct, and have more personality than they did in the original game—hence Soviet squids and Allied dolphins.
They found the right tonal balance between self-awareness and sincerity in the cutscenes, as well—they're played for laughs, but still entertain and engage.
Homeworld: Deserts of Kharak sounded almost sacrilegious at first. Over a decade since the last Homeworld game, it was going to take a game remembered for its spaceships and 3D movement and turn it into a ground-based RTS with tanks?
And it was a prequel? Yet in spite of all the ways this could have gone horribly wrong, Deserts of Kharak succeeds on almost every count. It's not only a terrific RTS that sets itself apart from the rest of the genre's recent games, but it's also an excellent Homeworld game that reinvents the series while also recapturing its magic.
Only Total War can compete with the scale of Supreme Commander 's real-time battles. In addition to being the preeminent competitive strategy game of the last decade, StarCraft 2 deserves credit for rethinking how a traditional RTS campaign is structured.
Heart of the Swarm is a good example of this, but the human-centric Wings of Liberty instalment is the place to start: an inventive adventure that mixes up the familiar formula at every stage.
Most notable today for being the point of origin for the entire MOBA genre, Warcraft III is also an inventive, ambitious strategy game in its own right, which took the genre beyond anonymous little sprites and into the realm of cinematic fantasy.
The pioneering inclusion of RPG elements in the form of heroes and neutral monsters adds a degree of unitspecific depth not present in its sci-fi stablemate, and the sprawling campaign delivers a fantasy story that—if not quite novel—is thorough and exciting in its execution.
Shame about Warcraft 3: Reforged , it's not-so-great remake. Some games would try to step away from the emotional aspect of a war that happened in living memory.
Card Monsters 4. Battle Gear 3 4. Iwo Jima Defence 4. Kingdom Rush 2 4. Intergalactic Battles 3 4. Penguins Attack 3 4. Stick War 2 4.
Hired Heroes 4. Slice Fortress Defense 2 4. Miragine War 4. Tower Force 4. Age Of Defense 4 4. Pocket Creature 4. Bloons Tower Defense 4 4. Easy Chess 4.
Teelonians: The Clan Wars 4. Battle Panic 4. Battle Gear Vs Humaliens 4. Battle Gear 2. Steamlands 4. Creepy Ranger TD 4. Fortress Barricade 4. Kings Guard 4.
War Elephant 2 4. Knights War 4. Crusade Of Undead 4.